In other words, uncritical conformity runs rampant to the point where a single all-encompassing and often over-simplified opinion prevails.Ī good example is when people are discussing whether or not a game is good. What ends up happening is the creation and curation of a narrative, one that conforms to the values and intentions held by what has come to be known as the ‘hive mind’. Similarly, those who upvote and downvote make up a more significant portion, but it’s still a fraction compared to the number of people who read and move on. However, people who post and comment only make up a small portion of actual users on any given platform. People upvote the comments they agree with and downvote those they disagree with. Generally, news surfaces either directly or indirectly from various sources on social media, and a discussion ensues. Something I’ve realised is how influential social media can be on the news we consume, especially in the gaming and esports industry. But I’ve been doing it long enough now to understand how it works, and how it can be improved. I’m still relatively new to the freelance writing world. Narratives on social media are too influential on people’s opinions when it comes to games However, if you’re only interested in my opinion on Rocket Arena, please click here. If you’re interested in my breakdown of narratives on social media and why it’s a problem, please read on. Just a heads up, this is a piece of long-form journalism written in a stream of consciousness style. Here’s my take on how narratives on social media are too influential when it comes to games, why it’s a problem, and why we should be mindful about how they influence our decisions. It’s had a turbulent start, but it’s on the right track.
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